Overpath · Issue 1
OverpathIssue 1
01The Warden's Desk

The Traveller's Primer

Everything the road expects you to know: one card at a time, a die rolled in the open, and a blacksmith who can ruin your best steel. The complete how-to-play.

The Overpath. Drag to wander, tap a stop to travel. Camps mend you. Markets deal. Shrines gamble.

The Overpath. Drag to wander, tap a stop to travel. Camps mend you. Markets deal. Shrines gamble.

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OverpathIssue 1
02The Warden's Desk

The Five Debtors of the Road

Every hero on the Overpath is owed something — or owes it. The full class guide: boons, keywords, and the stories the game tells in ten lines or fewer.

OverpathIssue 1
03The CollectorSubscribers

Ten Debts the Road Collects From New Travellers

The Collector's column: the mistakes every first run makes, and the maths that fixes them. Subscribers only — the ledger is private.

One swing, two opinions.

OverpathIssue 1
04The Warden's Desk

The Road That Cracked Open

The lore of the Overpath, from the opening crawl to the Warden who hates being kept waiting — and the Deep that goes down forever.

Hell, as rendered in hand-drawn grim-toon. Every fifth depth, a Gatekeeper guards a waystone.

Hell, as rendered in hand-drawn grim-toon. Every fifth depth, a Gatekeeper guards a waystone.

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— End of Issue 1

The official companion magazine to Overpath: Roguelike Card RPG. One road. One legend. Earn it.

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