In this issue

01 — The Warden's Desk · Cover story
The Traveller's Primer
Everything the road expects you to know: one card at a time, a die rolled in the open, and a blacksmith who can ruin your best steel. The complete how-to-play.

02 — The Warden's Desk
The Five Debtors of the Road
Every hero on the Overpath is owed something — or owes it. The full class guide: boons, keywords, and the stories the game tells in ten lines or fewer.
03 — The CollectorSubscribers
Ten Debts the Road Collects From New Travellers
The Collector's column: the mistakes every first run makes, and the maths that fixes them. Subscribers only — the ledger is private.

04 — The Warden's Desk
The Road That Cracked Open
The lore of the Overpath, from the opening crawl to the Warden who hates being kept waiting — and the Deep that goes down forever.
Letters
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